Schedule of sessions available on AG
Please note that the sessions listed on the SIGGRAPH web site
include several that are not available to audience sites over the AG
due to technical and/or bandwidth constraints.
The following sessions will be available for remote "audience"
site participation:
Planetary Collegium/CAiiA Panel 1 - Consciousness and
Connectivity
Roy Ascott and panel
Monday, Aug 1, 12:00 - 14:00 EDT
What is the impact of telematic connectivity, hypermedia, virtual
reality, and new media art, on the ways we perceive ourselves, our
minds, and construction of our own realities?
Telematic Mind in the Domain of Moistmedia.
Roy Ascott
Monday, Aug 1, 14:25 - 15:00 EDT
Dry computational systems and wet biological processes are
converging to provide moistmedia for the artist. The human mind
and telematic systems are interacting to produce a technoetic
sense of self and planetary collaboration. Immaterial connectedness
defines both quantum reality and the spiritual
domain. The biophotonic information network of the body
parallels the telematic flows of electrons and photons across the
planet. The media artist\u2019s interactive technology of silicon valley,
and the shaman\u2019s psychoactive technology of the forest offer immersive
pathways into altered states of consciousness.
Planetary Collegium/CAiiA Panel 2 - Extensions of
Embodiment
Roy Ascott and panel
Tuesday, Aug 2, 12:00 - 14:00 EDT
Transformation of human behavior, the body and the material
world, and the repetoire of somatic intervention, are raised as
significant issues in both performative and imaging aspects of new
media art.
Network Touch
http://www.galen.ca/art/NetworkTouch.html
Galen Scorer
Wednesday, August 3, 14:00 - 15:00 EDT
At the moment of touch we give reference to our self and to our
surrounding. Touch not only spatially orients us but also symbolically
orients ourselves to another. The idea of a Network Touch plays on the
possibilities and impossibilities of this moment in cyberspace where
two people try and make a haptic connection.
The video streams of two cameras from two distant locations are
stitched together to form a single image. Using the software Max and
softVNS2 these images appear to join seamlessly. In both locations a
users hand enters into the video space. As they reach their hand into
the space they also see the hand of someone else reaching out to touch
their hand. As the two hands move closer together and finally make
contact, sounds and words are triggered signifying that moment of
contact. The two participants playfully \u2018touch\u2019 and create music off of
each other, poetically giving a new form and understanding to reference.
AG Juggler
http://www.envision.purdue.edu/research_virtual_envt.html
Dioselin Gonzalez
Wednesday, August 3, 16:00 - 17:00 EDT
AGJuggler is a toolkit for collaborative virtual reality (VR). It
provides routines for enabling existing VR applications to run in
geographically distant Access Grid(r) nodes. Supported hardware setup
ranges from fully immersive CAVE(tm)-like systems with tracking,
to PCs equipped with active stereographics ability, or even personal
laptops. We intend to show a collaborative VR session of "Castle
Highmoore", a tour through a virtual haunted house. The conference site
will include a semi-immersive stereographics display -where many
participants can experience the virtual world simultaneously. Remote AG
nodes at other locations will also be joining the experience.
Global Distributed Art Panel
Don Foresta
Thursday, August 4, 12:20 - 14:00 EDT
A distributed panel discussing the use of networks in art & media
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