Research

Mobile Computing is an exciting field unto itself, but the research in this field is very exciting and growing at an incredible pace. I am interested in the following areas of applied research: Internet of Things (IoT), Wearable Computing, Augmented and Virtual Reality (AR/VR), and Machine Learning.

Prospective Students:

If you are a student considering completing a Thesis in our Honours Bachelor of Computer Science degree (Mobile Computing) and you are interested in any of the above topics, then please contact me. Students should be motivated, eager to learn and apply new things. Please provide as much information as possible about your background and interests - for example, you might describe projects which you have already undertaken or in which you are interested. Please also see my List of potential Thesis Topics and FAQ.

Current Research Projects:

  1. Please visit Sheridan's Centre for Mobile Innovation (CMI) for a list of research projects: Centre for Mobile Innovation
  2. Context-aware Mobile Apps using iBeacons: 3-year NSERC ARD (level 2) grant ($225,000) to explore how iBeacons can support innovative context-aware apps for iOS and Android across a spectrum of vertical markets. This research is started in March 2016 and involved a local industry partner in a collaborative effort to engage many undergraduate students in addressing this challenging problem of asset tracking in dynamic environments.

Previous Research Projects:

  1. Enhancing Business Operations with Mobile Computing: 3-year NSERC ARD (level 2) grant ($225,000) to explore how iOS devices and relevant technologies can be used to support Sales Rep activities in the field. This research started September 2015 and involves a local industry partner, engages many undergraduate students in an applied research projects.
  2. Mobile Devices at the Cinema Theatre: NSERC Engage grant ($25,000) to explore Mobile Device in the Cinema theatre. This project ran from September to April 2015.
    1. Sample videos:
      1. preliminarly_test_before_pilot_study
      2. video_1_with_22_participants
      3. video_2_with_28_participants
  3. Mobile Device Management: NSERC Engage grant ($25,000) to explore Mobile Device Management projects involving an iOS Kiosk and iBeacons. Two students were engaged in collaboration with a local industry partner. This project ran from January 2015 to July 2015.
  4. Enhancing Businesses with Mobile Computing: NSERC ARD grant ($25,000) to explore how iPads can be used to support Sales Rep activities in the field. This research involved a local industry partner and engaged three students in an applied research project. The project ran from January to July 2014.
  5. Apps for Health Research using Mobile Wearable Devices: 6 month NSERC Engage grant ($25,000) to explore how wearable devices can assist people with health issues and support independent living. This research started in January 2016 and involved a local industry partner and engaged several undergraduate students in this applied research project.
  6. Human Computer Interaction: Previous interruption research in the area of Human Computer Interaction.
      Sample videos:
      1. Human Computer Interaction Research Video for the interruption algorithm.

Ed gratefully acknowledges NSERC, CFI and SHARCNET for the funds and support to conduct these research projects.