// Thunder Storm Interactive Drawing // Dalton Walker void setup() { size(400,400); rectMode(CORNERS); } void draw () { // night sky - deep violet background(#030155); // top level clouds - grey fill(87); ellipse(30,-10,60,60); ellipse(150,-10,60,60); ellipse(270,-10,60,60); ellipse(390,-10,60,60); ellipse(90,-10,100,100); ellipse(210,-10,100,100); ellipse(330,-20,100,100); // large thunder cloud - dark grey fill(50); rect(40,100,160,120); ellipse(40,80,80,80); ellipse(160,80,80,80); ellipse(100,70,100,100); // earth - green fill(#093403); rect(0,320,400,400); // tree trunk - dark brown fill(#43080D); rect(40,300,80,400); // tree top - light green fill(#31C91E); ellipse(60,260,100,100); // house - beige fill(#9A9B35); rect(120,240,300,400); // roof and door - brown fill(#363603); triangle(120,240,210,160,300,240); rect(160,340,200,400); // window - light grey fill(209); rect(220,260,280,300); line(220,280,280,280); line(250,260,250,300); // doorknob - black fill(0); ellipse(190,370, 5,5); // person's head - light beige fill(#E3D77C); ellipse(mouseX,330,20,20); // person's body - blue fill(#1210C6); rect(mouseX-10,340,mouseX+10,400); rect(mouseX-20,340,mouseX-10,370); rect(mouseX+10,340,mouseX+20,370); } // Lightning strike upon mouse click. They lightning strikes the tree and the person. // Background turns white to simulate light flashing. void mousePressed() { background(255,255,255,50); fill(#EDFF03); triangle(80,120,40,190,70,190); triangle(60,260,70,180,100,180); triangle(140,120,mouseX-90,240,mouseX-50,240); triangle(mouseX,330,mouseX-120,230,mouseX-80,230); }