//First interaction drawing made by Karanvir Sidhu for //Media Computation class. //Move your mouse around to make the background change. //Click to make the Creeper hiss //Press any key for him to explode! void setup() { size(400,400); println ("Becareful! Creepers blow up!"); } void draw() { smooth(); rectMode(CORNER); background(255); noStroke(); fill(255-mouseX,82,255-mouseY, 200); rect(0,0,400,400); //ground fill(69, 147, 67); rect(0, 280, 400, 120); //Shadow fill(95, 95, 95); ellipse(240, 340, 180, 80); // Creeper Body fill(95, 188, 76); //This is the bottom "cubes" top face triangle(140, 260, 200, 300, 280, 260); triangle(140, 260, 220, 220, 280, 260); //Bottom cubes front face triangle(140, 260, 200, 300, 200, 360); triangle(140, 260,140, 320, 200, 360); //Bottom cubes side faces triangle(200, 300, 200, 360, 230, 280); triangle(230, 345, 200, 360, 230, 280); triangle(250, 335, 250, 275, 280, 260); triangle(250, 335, 280, 320, 280, 260); triangle(160, 275, 250, 275, 250, 335); //Creeper body (torso) triangle(170, 245, 170, 130, 230, 285); triangle(230, 160, 170, 130, 230, 285); triangle(230, 285, 230, 160, 250, 160); triangle(230, 285, 250, 275, 250, 140); //Creeper Head stroke(0,0,0); quad(150, 40, 220, 10, 290, 40, 220, 80); quad(150, 40, 220, 80, 220, 170, 150, 120); quad(220, 80, 290, 40, 290, 140, 220, 170); //Separation lines stroke(0,0,0); line(170, 245, 230, 285); line(170, 135, 170, 245); line(230, 165, 230, 285); line(250, 160, 250, 335); line(200, 300, 280, 260); line(250, 240, 280, 260); line(280, 260, 280, 320); line(200, 300, 140, 260); line(140, 260, 170, 245); line(140, 260, 140, 320); line(200, 300, 200, 360); line(230, 285, 230, 345); line(140, 320, 200, 360); line(230, 320, 250, 335); line(200, 360, 230, 345); line(250, 335, 280, 320); //Creeper Face fill(0,0,0); quad(160, 70, 180, 80, 180, 100, 160, 90); quad(190, 85, 210, 100, 210, 120, 190, 105); quad(180, 100, 190, 105, 190, 115, 180, 110); quad(170, 105, 200, 120, 200, 130, 170, 115); quad(170, 115, 180, 120, 180, 130, 170, 125); quad(190, 125, 200, 130, 200, 140, 190, 135); noStroke(); //The Hiss S's fill(130, 130, 130); rect(40, 40, 40, 10); rect(40, 50, 10, 10); rect(40, 60, 40, 10); rect(70, 70, 10, 10); rect(40, 80, 40, 10); rect(80, 100, 40, 10); rect(80, 110, 10, 10); rect(80, 120, 40, 10); rect(110, 130, 10, 10); rect(80, 140, 40, 10); rect(320, 160, 60, 20); rect(320, 180, 20, 20); rect(320, 200, 60, 20); rect(360, 220, 20, 20); rect(320, 240, 60, 20); rect(80, 180, 55, 20); rect(80, 200, 20, 10); rect(80, 210, 55, 20); rect(120, 230, 15, 10); rect(80, 240, 55, 20); rect(320, 20, 40, 10); rect(320, 30, 10, 10); rect(320, 40, 40, 10); rect(350, 50, 10, 10); rect(320, 60, 40, 10); } void mousePressed() { println ("Sssssssssssss!"); } void keyPressed() { println ("BOOM!!"); }