void setup(){ size(800,900); } void draw(){ background(150,160,150); fill(0,0,0); //circle ellipse(450,400,130,130); //x = wid y = hei // make eyes glow if(mouseX > 385 && mouseX < 518 && mouseY > 332){ // if cursor coordinates are within constraints (of creature), make eyes red fill(255,0,0); } else if(mousePressed){ fill(0,0,0); //when the mouse button is held down, fill for eyes = black; } else{ fill(255,255,255);} // when not within constraints of creature and the mouse is not being pressed, make eyes white //eye 1 rect(402,380,10,10,10); //eye 2 rect(492,380,10,10,10); for(int x=400; x<900; x+=25){ //loop squares until bottom /* alternating black and white fill 25 / 2 = 12 r1 50 / 2 = 25 r0 */ if(x%2==0){fill(255,255,255);} // if r = 0, fill = w else{fill(0,0,0);} // if r != 0, fill = b rect(385,x,130,25); } fill(0,0,0); rect(402,255,2,100); ellipse(403,255,6,6); //antennae 1 rect(495,255,2,100); ellipse(496,255,6,6); //antennae 2 }