// PShape shroom, shroom1, shroom2, shroom3, shroom4, shroom5, shroom6, shroom7, shroom8;
int speed = 1;
int snailX=0;
int snailY=0;
boolean inside = false;
boolean locked = false;
void setup() {
size (500, 500);
//Background
//Fungi using Grouping failed because I have no idea how this works... :(
// shroom = createShape(GROUP);
//fill(#663300);
//shroom1 = createShape(ELLIPSE, 300, 400, 20, 60);
//shroom1.setFill(color(#663300)); //Just figured out i could use hex codes!!!!
//shroom2 = createShape(ELLIPSE, 300, 380, 50, 20);
//shroom3 = createShape(ELLIPSE, 309, 378, 5, 5);
// shroom3.setFill(color(#FFFFFF));
// fill(#FFFFFF);
//shroom4 = createShape(ELLIPSE, 296, 384, 5, 5);
//shroom5 = createShape(ELLIPSE, 298, 411, 5, 5);
// shroom6 = createShape(ELLIPSE, 288, 375, 4, 4);
//shroom7 = createShape(ELLIPSE, 317, 382, 4, 4);
//shroom8 = createShape(ELLIPSE, 304, 400, 4, 4);
//shroom.addChild(shroom1);
// shroom.addChild(shroom2);
//shroom.addChild(shroom3);
//shroom.addChild(shroom4);
//shroom.addChild(shroom5);
//shroom.addChild(shroom6);
// shroom.addChild(shroom7);
// shroom.addChild(shroom8);
}
void draw() {
frameRate(10);
smooth();
noStroke();
fill(76, 153, 0);
rect(0, 318, 500, 318);
fill(0, 255, 255);
rect(0, 0, 500, 318);
// noCursor();
stroke(0);
// println("Position: ", snailX);
//Helps me to draw
//println(mouseX, mouseY);
if (mouseX <= snailX) {
/*
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
(c).-.(c) (c).-.(c) (c).-.(c) (c).-.(c) (c).-.(c) (c).-.(c) (c).-.(c) (c).-.(c) (c).-.(c) (c).-.(c) (c).-.(c) (c).-.(c)
/ ._. \ / ._. \ / ._. \ / ._. \ / ._. \ / ._. \ / ._. \ / ._. \ / ._. \ / ._. \ / ._. \ / ._. \
__\( Y )/__ __\( Y )/__ __\( Y )/__ __\( Y )/__ __\( Y )/__ __\( Y )/__ __\( Y )/__ __\( Y )/__ __\( Y )/__ __\( Y )/__ __\( Y )/__ __\( Y )/__
(_.-/'-'\-._)(_.-/'-'\-._)(_.-/'-'\-._)(_.-/'-'\-._)(_.-/'-'\-._)(_.-/'-'\-._)(_.-/'-'\-._) (_.-/'-'\-._)(_.-/'-'\-._)(_.-/'-'\-._)(_.-/'-'\-._)(_.-/'-'\-._)
|| D || || A || || N || || C || || I || || N || || G || || S || || N || || A || || I || || L ||
_.' `-' '._ _.' `-' '._ _.' `-' '._ _.' `-' '._ _.' `-' '._ _.' `-' '._ _.' `-' '._ _.' `-' '._ _.' `-' '._ _.' `-' '._ _.' `-' '._ _.' `-' '._
(.-./`-'\.-.)(.-./`-'\.-.)(.-./`-'\.-.)(.-./`-'\.-.)(.-./`-'\.-.)(.-./`-'\.-.)(.-./`-'\.-.) (.-./`-`\.-.)(.-./`-'\.-.)(.-./`-'\.-.)(.-./`-'\.-.)(.-./`-'\.-.)
`-' `-' `-' `-' `-' `-' `-' `-' `-' `-' `-' `-' `-' `-' `-' `-' `-' `-' `-' `-' `-' `-' `-' `-'
*/
//Head
fill(246, 255, 0);
ellipse(6+snailX--, 346+snailY, 55, 55);
//Eyes
ellipse(2+snailX--, 346+snailY, 12, 12);
fill(0);
ellipse(1+snailX--, 343+snailY, 6, 6);
//Ears
fill(0, 0, 0);
line(-16.5+snailX--, 332+snailY, -40+snailX--, 350+snailY);
line(-16.5+snailX--, 328+snailY, -40+snailX--, 330+snailY);
//Ear tips
fill(255, 204, 0);
ellipse(-40+snailX--, 350+snailY, 5, 5);
ellipse(-40+snailX--, 330+snailY, 5, 5);
//Neck
fill(246, 255, 0);
ellipse(20+snailX--, 370+snailY, 35, 35);
ellipse(30+snailX--, 385+snailY, 35, 35);
ellipse(45+snailX--, 400+snailY, 35, 35);
//Neck Squares to cover outline
noStroke();
rect(20+snailX--, 370+snailY, 20, 30);
rect(30+snailX--, 370+snailY, 10, 15);
// rect(53, 52, 30, 30);
ellipse(36+snailX--, 388+snailY, 22, 22);
ellipse(20+snailX--, 368+snailY, 34, 34);
ellipse(14+snailX--, 366+snailY, 30, 30);
//Body
stroke(0);
fill(246, 255, 0);
ellipse(105+snailX--, 410+snailY, 150, 35);
noStroke();
ellipse(45+snailX--, 399+snailY, 33, 33);
stroke(0);
//Shell
fill(32, 184, 164);
ellipse(120+snailX--, 368+snailY, 110, 110);
noStroke();
fill(255);
ellipse(120+snailX--, 368+snailY, 90, 90);
ellipse(120+snailX--, 368+snailY, 90, 90);
fill(18, 184, 164);
ellipse(120+snailX--, 368+snailY, 60, 60);
ellipse(120+snailX--, 368+snailY, 30, 30);
stroke(0);
fill(255);
ellipse(120+snailX--, 368+snailY, 10, 10);
} else if (mouseX >= snailX) {
//Head
fill(246, 255, 0);
ellipse(6+snailX++, 346+snailY, 55, 55);
//Eyes
ellipse(2+snailX++, 346+snailY, 12, 12);
fill(0);
ellipse(1+snailX++, 343+snailY, 6, 6);
//Ears
fill(0, 0, 0);
line(-16.5+snailX++, 332+snailY, -40+snailX++, 350+snailY);
line(-16.5+snailX++, 328+snailY, -40+snailX++, 330+snailY);
//Ear tips
fill(255, 204, 0);
ellipse(-40+snailX++, 350+snailY, 5, 5);
ellipse(-40+snailX++, 330+snailY, 5, 5);
//Neck
fill(246, 255, 0);
ellipse(20+snailX++, 370+snailY, 35, 35);
ellipse(30+snailX++, 385+snailY, 35, 35);
ellipse(45+snailX++, 400+snailY, 35, 35);
//Neck Squares to cover outline
noStroke();
rect(20+snailX++, 370+snailY, 20, 30);
rect(30+snailX++, 370+snailY, 10, 15);
// rect(53, 52, 30, 30);
ellipse(36+snailX++, 388+snailY, 22, 22);
ellipse(20+snailX++, 368+snailY, 34, 34);
ellipse(14+snailX++, 366+snailY, 30, 30);
//Body
stroke(0);
fill(246, 255, 0);
ellipse(105+snailX++, 410+snailY, 150, 35);
noStroke();
ellipse(45+snailX++, 399+snailY, 33, 33);
stroke(0);
//Shell
fill(32, 184, 164);
ellipse(120+snailX++, 368+snailY, 110, 110);
noStroke();
fill(255);
ellipse(120+snailX++, 368+snailY, 90, 90);
ellipse(120+snailX++, 368+snailY, 90, 90);
fill(18, 184, 164);
ellipse(120+snailX++, 368+snailY, 60, 60);
ellipse(120+snailX++, 368+snailY, 30, 30);
stroke(0);
fill(255);
ellipse(120+snailX++, 368+snailY, 10, 10);
}
//cloud v2
stroke(0);
ellipse(-17+mouseX/2, 132, 180, 30);
noStroke();
ellipse(-82+mouseX/2, 120, 30, 30);
ellipse(-60+mouseX/2, 109, 30, 30);
ellipse(-40+mouseX/2, 102, 30, 30);
ellipse(-20+mouseX/2, 95, 30, 30);
ellipse(-5+mouseX/2, 104, 29, 29);
ellipse(+10+mouseX/2, 110, 30, 30);
ellipse(+30+mouseX/2, 115, 25, 25);
ellipse(+51+mouseX/2, 125, 30, 30);
ellipse(+46+mouseX/2, 136, 25, 25);
ellipse(+26+mouseX/2, 141, 25, 25);
ellipse(+7+mouseX/2, 144, 25, 25);
ellipse(-10+mouseX/2, 145, 25, 25);
ellipse(-26+mouseX/2, 146, 25, 25);
ellipse(-49+mouseX/2, 145, 25, 25);
ellipse(-67+mouseX/2, 144, 25, 25);
ellipse(-81+mouseX/2, 139, 25, 25);
ellipse(+62+mouseX/2, 135, 25, 25);
ellipse(-97+mouseX/2, 129, 25, 25);
ellipse(-22+mouseX/2, 114, 40, 40);
ellipse(-46+mouseX/2, 114, 30, 30);
stroke(0);
//shape(shroom, mouseX, mouseY); //Draws my shroom
// Shroom
fill(#663300);
ellipse(mouseX+0, mouseY+0, 20, 60);
ellipse(mouseX+ 0, mouseY-20, 90, 20);
fill(#FFFFFF);
ellipse(mouseX+ 9, mouseY-22, 5, 5);
ellipse( mouseX-4, mouseY-16, 5, 5);
ellipse(mouseX-2, mouseY+11, 5, 5);
ellipse(mouseX-12, mouseY-25, 4, 4);
ellipse(mouseX+17, mouseY-18, 4, 4);
ellipse(mouseX+4, mouseY, 4, 4);
}
//if(mouseX>0)
void mousePressed() { //Tried to make it night time when clicked.
if (inside) {
locked = true;
noStroke();
fill(#116918);
rect(0, 318, 500, 318);
fill(#115369);
rect(0, 0, 500, 318);
stroke(0);
} else {
locked = false;
}
}