/* Stewart Wyatt 991281070 Introduction to Media Computation Assignment 1: Interactive Drawing*/ void setup() { //setup for the side size(400, 400); noStroke(); smooth(); frameRate(30); } void mouseClicked() { // WHen the mouse is clicked, fireworks light up the sky fill(255); for (int i=0; i<50; i++) { fill(random(100, 255), random(100, 255), random(100, 255)); ellipse(random(0, 400), random(0, 100), 5, 5); } } void draw() { background(25, 150-mouseX/3, 255-mouseX/2); //Creates the day-to-night effect //sun fill(255, 240, 67); ellipse(40, 100+mouseX, 80, 80); //moon fill(203, 203, 203); ellipse(350, 450-mouseX, 60, 60); fill(25, 180-mouseX/3, 15-mouseX/2); //changes the far hill's color as the day ends arc(240, 400, 400, 250, 0, TWO_PI); //far hill if (mouseX<=200) { //if the cursor is to the left of the middle of the screen, the hills are green in sunlight, if it's to the right, they're green in moonlight. fill(25, 180-mouseX/2, 15); arc(0, 400, 800, 150, 0, TWO_PI); noStroke(); } else if (mouseX>200) { fill(25, mouseX/3, 15); arc(0, 400, 800, 150, 0, TWO_PI); noStroke(); } //tree fill(129, 56, 0); rect(250, 178, 25, 100); fill(44, 160, 6); ellipse(250, 178, 50, 50); ellipse(280, 178, 50, 50); ellipse(265, 158, 50, 50); ellipse(245, 168, 50, 50); ellipse(285, 168, 50, 50); //person 1 fill(126, 47, 232); rect(225, 240, 10, 35); fill(255); ellipse(230, 232, 20, 20); //person 2 fill(255, 64, 246); rect(280, 243, 10, 35); triangle(285, 240, 275, 278, 295, 278); fill(255); ellipse(285, 235, 20, 20); }