//RECLAIMER
void setup() {
rectMode(CORNERS);
size(400, 400);
noStroke();
background(255);
}
void draw() {
//skybox night
fill(45, 51, 91);
rect(0, 0, 400, 67);
fill(64, 67, 115);
rect(0, 67, 400, 134);
fill(165, 111, 166);
rect(0, 134, 400, 211);
//stars
fill(255);
ellipse(60, 100, 5, 5);
ellipse(40, 40, 5, 5);
ellipse(160, 100, 5, 5);
ellipse(260, 60, 5, 5);
ellipse(70, 170, 5, 5);
ellipse(300, 150, 5, 5);
//skybox day
fill(249, 137, 143, 255-mouseY+50);
rect(0, 0, 400, 67);
fill(255, 144, 176, 255-mouseY+50);
rect(0, 67, 400, 134);
fill(255, 188, 188, 255-mouseY+50);
rect(0, 134, 400, 211);
//overcast
fill(80, 80, 80, -mouseX+100);
rect(0, 0, 400, 67);
fill(130, 130, 130, -mouseX+100);
rect(0, 67, 400, 134);
fill(210, 210, 210, -mouseX+100);
rect(0, 134, 400, 211);
//sun
fill(255, 247, 136);
ellipse(80, mouseY*2+50, 80, 80);
//moon
fill(255, 228, 217);
ellipse(80, mouseY-320, 80, 80);
//fourth hill
fill(182, 220, 220);
rect(120, 160, 450, 400, 50);
rect(140, 220, 200, 280, 25);
//third hill
fill(122, 191, 191);
rect(-50, 200, 140, 370, 50);
rect(140, 240, 190, 300);
//lake
fill(128, 255, 255);
rect(140, 280, 380, 340, 25);
rect(100, 300, 150, 380);
//third hill colour cover
fill(122, 191, 191);
arc(130, 300, 20, 20, radians(0), radians(90));
rect(50, 300, 130, 310);
//fourth hill colour cover
fill(182, 220, 220);
rect(140, 220, 250, 280, 25);
//first hill
fill(2, 58, 64);
rect(280, 260, 400, 400);
rect(0, 340, 280, 400);
arc(280, 360, 200, 200, radians(180), radians(270));
//second hill
fill(3, 89, 89);
rect(0, 327, 145, 367);
arc(145, 327, 80, 80, radians(0), radians(90));
rect(0, 300, 100, 360);
arc(100, 330, 60, 60, radians(270), radians(360));
//man
fill(48, 96, 119);
rect(283, 193, 293, 230);//head
triangle(280, 210, 300, 210, 280, 230);//chest
triangle(280, 235, 300, 235, 280, 205);//waist
triangle(280, 235, 280, 260, 290, 235);//Rleg
triangle(290, 235, 300, 260, 300, 235);//Lleg
fill(119, 173, 200);
triangle(280, 205, 280, 230, 290, 205);//Larm
triangle(290, 205, 300, 230, 300, 205);//Rarm
fill(127, 126, 108);
rect(280, 205, 300, 215);//cloak
//clouds right
fill(206, 225, 240);
rect(mouseX/1.5+140, 40, mouseX/1.5+240, 80, 50);
rect(mouseX/2+200, 10, mouseX/2+450, 100, 50);
rect(mouseX+170, 90, mouseX+400, 120, 50);
//cloude left
rect(-mouseX+100, 90, -mouseX+140, 70, 25);
rect(-mouseX/2-30, 40, -mouseX/2+60, 100, 50);
rect(-mouseX*1.5-40, 110, -mouseX*1.5+150, 130, 50);
//hill tree top
fill(3, 89, 89);
triangle(320, 200, 480, 200, 460, -200);
fill(130, 117, 123);//bark colour
rect(380, 200, 400, 280);
triangle(360, 300, 400, 280, 380, 280);
}