void setup() { //Set the size of the window size(400, 400); strokeWeight(0.5); frameRate(30); } void draw() { //Draw a lightblue background background(7, 229, 243); //Draw silhouette fill(0); ellipseMode(CENTER); ellipse(90 + mouseX*1, 20, 70, 30); rectMode(CENTER); rect(55 + mouseX*1, 20, 60, 30); triangle(20 + mouseX*1, 55, 30 + mouseX*1, 20, 70 + mouseX*1, 20 ); //vulcus's shadow ellipseMode(CENTER); fill(0, 0, 0, 63); ellipse(200, 375, 300, 30); //Draw vulcus's tail fill(230); quad(200+5*sin(frameCount*.06), 240, 321+5*sin(frameCount*.06), 120, 324+5*sin(frameCount*.06), 120, 202+5*sin(frameCount*.06), 280); //Draw vulcus's stomach ellipseMode(CENTER); fill(250); ellipse(200, 200+5*sin(frameCount*.06), 60, 120); //Draw vulcus's chest A ellipseMode(CENTER); fill(190); ellipse(200, 150+5*sin(frameCount*.06), 130, 80); //Draw vulcus's chest B ellipseMode(CENTER); fill(230); ellipse(200, 140+5*sin(frameCount*.06), 100, 60); //Draw vulcus's neck fill(250); triangle(180, 135, 200, 75, 220, 135); //Draw vulcus's head A ellipseMode(CORNER); fill(220); ellipse(100+mouseX*.01, 33+5*sin(frameCount*.06), 200+mouseX*.01, 70); //Draw vulcus's head B ellipseMode(CENTER); fill(250); ellipse(165+mouseX*.01, 65+5*sin(frameCount*.06), 145+mouseX*.01, 60); //Draw vulcus's eye ellipse(139+mouseX*.01, 65+5*sin(frameCount*.06), 20+mouseX*.01, 10-mouseY*0.1); //Draw vulcus's head C ellipseMode(CENTER); fill(232, 151, 19, 63); ellipse(160+mouseX*.01, 65+5*sin(frameCount*.06), 160+mouseX*.01, 60); //Draw vulcus's waist fill(250); triangle(180, 250, 190, 290+5*sin(frameCount*.06), 230, 243); //Draw vulcus's shoulders ellipse(130, 140+5*sin(frameCount*.06), 30, 30); ellipse(270, 140+5*sin(frameCount*.06), 30, 30); fill(6, 180, 270); ellipse(125, 135+5*sin(frameCount*.06), 18, 16); ellipse(275, 135+5*sin(frameCount*.06), 18, 16); //Draw vulcus's biceps ellipseMode(CORNER); fill(250); ellipse(255, 155+5*sin(frameCount*.06), 24, 64); ellipseMode(CORNER); ellipse(75, 150+5*sin(frameCount*.06), 64, 24); //Draw vulcus's forearms fill(190); ellipseMode(CENTER); ellipse(225, 265+5*sin(frameCount*.06), 50, 40); fill(230); ellipseMode(CENTER); ellipse(180, 162+5*sin(frameCount*.06), 20, 15); ellipseMode(CENTER); ellipse(230, 320+5*sin(frameCount*.06), 28, 66); fill(250); quad(220, 310, 210, 267+2*sin(frameCount*.06), 250, 262+2*sin(frameCount*.06), 240, 310+5*sin(frameCount*.06)); fill(190); rectMode(CENTER); rect(185, 175+5*sin(frameCount*.06), 35, 20); fill(230); ellipseMode(CENTER); fill(230); ellipse(105, 175 +5*sin(frameCount*.06), 145, 32); ellipseMode(CENTER); fill(230); ellipse(266, 260+5*sin(frameCount*.06), 32, 100); //Draw vulcus's fingers fill(220); ellipseMode(CENTER); ellipse(210, 169+5*sin(frameCount*.06), 30, 10); ellipseMode(CENTER); ellipse(210, 183+5*sin(frameCount*.06), 30, 10); ellipseMode(CENTER); ellipse(276, 338+5*sin(frameCount*.06), 10, 30); ellipseMode(CENTER); ellipse(256, 338+5*sin(frameCount*.06), 10, 30); ellipseMode(CORNER); ellipse(241, 301+5*sin(frameCount*.06), 15, 20); fill(190); rect(266, 315+5*sin(frameCount*.06), 25, 35); //Draw vulcus's legs ellipseMode(CORNER); ellipse(50, 250+5*sin(frameCount*.06), 145, 30); fill(250); quad(54, 269, 140, 320+2*sin(frameCount*.06), 142, 320+2*sin(frameCount*.06), 100, 270+2*sin(frameCount*.06)); fill(220); ellipseMode(CORNER); ellipse(114, 292+5*sin(frameCount*.06), 28, 66); fill(190); ellipseMode(CENTER); ellipse(117, 360, 40, 20); ellipseMode(CENTER); ellipse(235, 355, 35, 30); fill(250); triangle(80, 370, 110, 350, 120, 370); triangle(215, 358, 225, 380, 233, 358); triangle(237, 358, 255, 380, 252, 358); }