void setup(){ size(400,400); //canvas size frameRate(60); //for animation } void draw(){ //BACKGROUND WORK *it will transition from blue to pink background(19,79,117); //will change colour later //pink sky fill(243,152,209,mouseY-65); rect(0,0,400,400); //STARS Work fill(255,255,255,200-mouseY); //stars will dissappear as moon sets //stars shine at different frame speeds ellipse(363,46,(cos(20+frameCount/16.65)*10),2); ellipse(363,46,(cos(20+frameCount/16.65)*2),10); ellipse(233,105,(sin(20+frameCount/20.04)*2),10); ellipse(233,105,(sin(20+frameCount/20.04)*10),2); ellipse(45,67,(sin(20+frameCount/20.65)*2),10); ellipse(45,67,(sin(20+frameCount/20.65)*10),2); ellipse(286,63,(sin(20+frameCount/16.65)*2),7); ellipse(286,63,(sin(20+frameCount/16.65)*7),2); ellipse(336,110,(cos(20+frameCount/22.33)*10),2); ellipse(336,110,(cos(20+frameCount/22.33)*2),10); ellipse(202,63,(cos(20+frameCount/14.33)*6),2); ellipse(202,63,(cos(20+frameCount/14.33)*2),6); ellipse(16,116,(sin(20+frameCount/23.65)*2),10); ellipse(16,116,(sin(20+frameCount/23.65)*10),2); ellipse(246,14,(sin(20+frameCount/23.65)*2),10); ellipse(246,14,(sin(20+frameCount/23.65)*10),2); ellipse(30,23,(cos(20+frameCount/14.33)*8),2); ellipse(30,23,(cos(20+frameCount/14.33)*2),8); ellipse(85,97,(sin(20+frameCount/23.65)*2),10); ellipse(85,97,(sin(20+frameCount/23.65)*10),2); ellipse(136,53,(cos(20+frameCount/14.33)*8),2); ellipse(136,53,(cos(20+frameCount/14.33)*2),8); ellipse(157,120,(sin(20+frameCount/18.65)*2),9); ellipse(157,120,(sin(20+frameCount/18.65)*9),2); ellipse(172,34,(cos(20+frameCount/22.33)*8),2); ellipse(172,34,(cos(20+frameCount/22.33)*2),8); //SUN & MOON //*moves up/down according to mouse & results in a timelapse //MOON Work noStroke(); fill(245,255,255); ellipse(95,mouseY+50,50,50); //SUN Work fill(255,255,245); ellipse(95,400-mouseY+60,85,85); //*OCEAN beach fill(111,182,212); quad(0,300,0,400,400,400,400,180); //pink transition vvvv fill(239,197,217,mouseY-65); quad(0,300,0,400,400,400,400,180); //*OCEAN Water noStroke(); fill(21,150,205); quad(0,150,0,350,400,190,400,150); //pink trans. vvvv fill(222,144,225,mouseY-65); quad(0,150,0,350,400,190,400,150); //*OCEAN Wave fill(146,206,235); quad(0,340,0,380,400,195,400,190); //pink trans. vvvv fill(245,230,235,mouseY-65); quad(0,340,0,380,400,195,400,190); //HAND & FOREARM WORK //Hand noStroke(); fill(49,99,162); quad(60,313,145,340,170,310,121,270); //FINGERS Work //Thumb noStroke(); beginShape(); vertex(183,350); vertex(175,296); vertex(160,250); vertex(152,266); vertex(155,280); vertex(140,297); endShape(CLOSE); //red trans. (for thumb) fill(162,49,122,mouseY-65); beginShape(); vertex(183,350); vertex(175,296); vertex(160,250); vertex(152,266); vertex(155,280); vertex(140,297); endShape(CLOSE); //red transition (for hand) noStroke(); fill(162,49,122,mouseY-65); quad(60,313,145,340,170,310,121,270); //Index fill(35,82,143); beginShape(); vertex(107,283); vertex(98,260); vertex(95,233); vertex(99,223); vertex(106,234); vertex(111,260); vertex(120,269); vertex(125,275); endShape(CLOSE); //red trans. fill(149,29,106,mouseY-65); beginShape(); vertex(107,283); vertex(98,260); vertex(95,233); vertex(99,223); vertex(106,234); vertex(111,260); vertex(120,269); vertex(125,275); endShape(CLOSE); //Middle fill(31,74,130); beginShape(); vertex(85,296); vertex(70,280); vertex(64,230); vertex(75,237); vertex(84,272); vertex(110,282); endShape(CLOSE); //red trans fill(130,28,103,mouseY-65); beginShape(); vertex(85,296); vertex(70,280); vertex(64,230); vertex(75,237); vertex(84,272); vertex(110,282); endShape(CLOSE); //Ring fill(36,82,141); beginShape(); vertex(95,290); vertex(71,290); vertex(83,298); vertex(64,279); vertex(60,246); vertex(51,238); vertex(50,269); vertex(65,310); endShape(CLOSE); //red trans fill(140,39,84,mouseY-65); beginShape(); vertex(95,290); vertex(71,290); vertex(83,298); vertex(64,279); vertex(60,246); vertex(51,238); vertex(50,269); vertex(65,310); endShape(CLOSE); //Pinkie fill(49,99,162); noStroke(); //**extra shape to add more structure to hand/pinkie beginShape(); vertex(144,340); vertex(59,307); vertex(63,318); endShape(CLOSE); beginShape(); vertex(63,316); vertex(61,313); vertex(45,293); vertex(48,269); vertex(58,258); vertex(59,271); vertex(57,280); vertex(57,288); vertex(59,292); vertex(74,305); endShape(CLOSE); //red trans (pinkie/extra piece) fill(162,49,122,mouseY-65); noStroke(); //**extra shape to add more structure to hand/pinkie beginShape(); vertex(144,340); vertex(59,307); vertex(63,318); endShape(CLOSE); beginShape(); vertex(63,316); vertex(61,313); vertex(45,293); vertex(48,269); vertex(58,258); vertex(59,271); vertex(57,280); vertex(57,288); vertex(59,292); vertex(74,305); endShape(CLOSE); //GEM fill(123,170,239); ellipse(122,302,36,25); //red trans fill(224,202,234,mouseY-65); ellipse(122,302,36,25); //FOREARM noStroke(); fill(49,99,162); quad(145,339,170,400,250,400,169,309); //red trans noStroke(); fill(162,49,122,mouseY-65); quad(145,339,170,400,250,400,169,309); }