void setup(){ size(1200, 800); } void draw(){ //Creating the sky noStroke(); fill(0,0,mouseY -10); rect(0,0, 1200,800); //Making the clouds //Cluster 1 noStroke(); fill(200); ellipse(mouseX*2 + 50, 80, 50, 25); fill(210); ellipse(mouseX*2 + 50, 69, 75, 45); fill(220); ellipse(mouseX*2 + 40, 90, 50, 25); //Cluster 2 noStroke(); fill(160); ellipse(mouseX, 190, 250, 140); fill(175); ellipse(mouseX, 190, 225, 110); fill(180); ellipse(mouseX, 205, 85, 30); fill(190); ellipse(mouseX, 210, 160, 60); fill(200); ellipse(mouseX, 190, 120, 65); fill(210); ellipse(mouseX, 185, 65, 40); //Flattening the bottom of the clouds fill(0, 0, mouseY - 10); rect(mouseX, 250,290, 90); //Building strokeWeight(5); stroke(120); fill(180); rectMode(CORNER); rect(800, 100, 600, 1000); fill(160); rectMode(CORNER); rect(800,50, 500, 50); rectMode(CORNER); rect(850, 0, 500, 50); //Base Layer of Spider-Man //Neck noStroke(); fill(135, 0, 0); quad(690, 210, 700, 207, 715, 240, 685, 245); //Torso fill(180, 0 , 0); ellipse(690, 240, 35, 17); quad(665, 255, 730, 240, 730, 320, 690, 330); quad(664, 255, 730, 245, 740, 220, 700, 225); ellipse(676, 266, 15, 30); fill(0, 0, 120); quad(730, 320, 690, 330, 710, 350, 720, 350); //right blue quad(715, 285, 730, 225, 730, 320, 720, 330); //left blue quad(660, 245, 685, 290, 700, 330, 690, 330); //Head noStroke(); fill(210, 0 , 0); ellipse(660, 175, 45, 45); ellipseMode(CORNER); ellipse(665, 207, 15,15); quad(665, 215, 680, 236, 700, 222, 695, 180); //Eyes fill(0); ellipse(670, 203, 10,10); triangle(667, 215, 670, 206, 677, 213); triangle(678, 213, 680, 197, 670, 206); fill(255); triangle(668, 214, 670, 209, 678, 212); ellipse(670, 205, 8, 8); triangle(677, 210, 679, 199, 670, 207); //Arm on wall / Right arm noStroke(); fill(0, 0, 140); quad(745, 218, 780, 208, 775, 225, 735, 245); fill(210, 0 ,0); quad(775, 208, 795, 180, 795, 202, 780, 225); rect(790, 170, 10, 30); fill(210 , 0 , 0 ); ellipse(715, 215, 40, 30); fill(0, 0, 120); ellipse(719, 232, 32, 13); triangle(723, 240, 745, 243, 775, 218); fill(0,0, 155); ellipse(770, 206, 13, 20); //Arm off of wall / Left arm noStroke(); fill(0, 0, 140); quad(646, 250, 636, 285, 647, 295, 675, 250); fill(210, 0, 0); quad(635, 288, 650, 335, 660, 332, 652, 283); fill(205, 0 , 0); ellipse(645, 235, 35, 25); fill(0,0,120); ellipse(634, 280, 20, 22); fill(205, 0, 0 ); quad(650, 335, 660, 332, 666, 350, 650, 352); //Right Leg fill(0, 0, 115); ellipse(710, 333, 50, 15); fill(0, 0, 125); quad(729, 315, 719, 350, 775, 335, 775, 300); fill(0, 0, 135); ellipse(758, 320, 20, 35); fill(0, 0, 140); quad(765, 315, 764, 380, 774, 380, 790, 320); fill(0, 0, 145); ellipse(770, 298, 20, 35); //Right foot fill(190, 0, 0); ellipse(760, 374, 15, 20); quad(764, 380, 774, 375, 800, 382, 770, 394); ellipse(788, 373, 11, 13); quad(764, 380, 774, 381, 784, 340, 758, 341); //Left Leg fill(0, 0, 115); ellipse(685, 320, 38, 45); fill(0, 0, 130); ellipse(704, 336, 25, 34); fill(0, 0, 140); quad(725, 330, 705, 350, 740, 400, 747, 395); fill(0, 0, 150); ellipse(700, 320, 25, 30); //Left Foot fill(190, 0, 0); ellipse(735, 390, 15, 22); quad(745, 410, 770, 415, 770, 410, 744, 390); quad(740, 400, 747, 395, 738, 370, 721, 372); //Duplicate layer of spiderman to create venom when mouse is moved //Neck noStroke(); fill(15, mouseY*sin(frameCount*.1)); quad(690, 210, 700, 207, 715, 240, 685, 245); //Torso fill(30, mouseY*sin(frameCount*.1)); ellipse(680, 240, 35, 17); quad(665, 255, 730, 240, 730, 320, 690, 330); quad(664, 255, 730, 245, 740, 220, 700, 225); ellipse(676, 266, 15, 30); fill(110, mouseY*sin(frameCount*.1)); quad(730, 320, 690, 330, 710, 350, 720, 350); //right blue quad(715, 285, 730, 225, 730, 320, 720, 330); //left blue quad(660, 245, 685, 290, 700, 330, 690, 330); //Head noStroke(); fill(30, mouseY*sin(frameCount*.1)); ellipse(660, 175, 45, 45); ellipseMode(CORNER); ellipse(665, 207, 15,15); quad(665, 215, 680, 236, 700, 222, 695, 180); //Eyes fill(0); ellipse(670, 203, 10,10); triangle(667, 215, 670, 206, 677, 213); triangle(678, 213, 680, 197, 670, 206); fill(255); triangle(668, 214, 670, 209, 678, 212); ellipse(670, 205, 8, 8); triangle(677, 210, 679, 199, 670, 207); //Arm on wall / Right arm noStroke(); fill(80, mouseY*sin(frameCount*.1)); quad(745, 218, 780, 208, 775, 225, 735, 245); fill(30, mouseY*sin(frameCount*.1)); quad(775, 208, 795, 180, 795, 202, 780, 225); rect(790, 170, 10, 30); fill(30, mouseY*sin(frameCount*.1)); ellipse(715, 215, 40, 30); fill(60, mouseY*sin(frameCount*.1)); ellipse(719, 232, 32, 13); triangle(723, 240, 745, 243, 775, 218); fill(85, mouseY*sin(frameCount*.1)); ellipse(770, 206, 13, 20); //Arm off of wall / Left arm noStroke(); fill(60, mouseY*sin(frameCount*.1)); quad(646, 250, 636, 285, 647, 295, 675, 250); fill(30, mouseY*sin(frameCount*.1)); quad(635, 288, 650, 335, 660, 332, 652, 283); fill(30, mouseY*sin(frameCount*.1)); ellipse(645, 235, 35, 25); fill(60, mouseY*sin(frameCount*.1)); ellipse(634, 280, 20, 22); fill(30, mouseY*sin(frameCount*.1)); quad(650, 335, 660, 332, 666, 350, 650, 352); //Right Leg fill(45, mouseY*sin(frameCount*.1)); ellipse(710, 333, 50, 15); fill(50, mouseY*sin(frameCount*.1)); quad(729, 315, 719, 350, 775, 335, 775, 300); fill(55, mouseY*sin(frameCount*.1)); ellipse(758, 320, 20, 35); fill(60, mouseY*sin(frameCount*.1)); quad(765, 315, 764, 380, 774, 380, 790, 320); fill(65, mouseY*sin(frameCount*.1)); ellipse(770, 298, 20, 35); //Right foot fill(30, mouseY*sin(frameCount*.1)); ellipse(760, 374, 15, 20); quad(764, 380, 774, 375, 800, 382, 770, 394); ellipse(788, 373, 11, 13); quad(764, 380, 774, 381, 784, 340, 758, 341); //Left Leg fill(45, mouseY*sin(frameCount*.1)); ellipse(685, 320, 38, 45); fill(50, mouseY*sin(frameCount*.1)); ellipse(704, 336, 25, 34); fill(55, mouseY*sin(frameCount*.1)); quad(725, 330, 705, 350, 740, 400, 747, 395); fill(60, mouseY*sin(frameCount*.1)); ellipse(700, 320, 25, 30); //Left Foot fill(30, mouseY*sin(frameCount*.1)); ellipse(735, 390, 15, 22); quad(745, 410, 770, 415, 770, 410, 744, 390); quad(740, 400, 747, 395, 738, 370, 721, 372); }