void setup() { //size of window size(400, 400); } void draw() { //Background background(180, 180, 180); //Wall fill(0, 0, 180); rect(0, 0, 400, 325); //Game //Game Screen fill(100, 100, 255); rect(120, 140, 160, 130); //Game Grass fill(100, 255, 100); rect(120, 240, 160, 30); //Left Health Bar fill(255, 0, 0); rect(130, 150, 60, 10); //Right Health Bar fill(255, 0, 0); rect(210, 150, 60, 10); //Left Player //Left Player Head fill(0); rect(mouseX, mouseY - 120, 20, 20); //Left Player Torso. (Moving Mouse Also Moves The Left Character) stroke(0); line(mouseX + 10, mouseY - 100, mouseX + 10, mouseY -70); //Left Player Left Leg stroke(0); line(mouseX + 10, mouseY - 70, mouseX - 10, mouseY - 40); //Left Player Right Leg stroke(0); line(mouseX + 10, mouseY - 70, mouseX + 30, mouseY - 40); // Left Player right Wrist stroke(0); line(mouseX + 30, mouseY - 90, mouseX + 30, mouseY - 80); //Left Player Right Arm stroke(0); line(mouseX + 10, mouseY - 90, mouseX + 30, mouseY - 90); //Left Player Right Glove fill(200, 0, 0); rect(mouseX + 25, mouseY - 80, 10, 10); //Left Player Left Arm stroke(0); line(mouseX + 10, mouseY - 90, mouseX - 10, mouseY - 90); // Left Player Left Wrist stroke(0); line(mouseX - 10, mouseY - 90, mouseX - 10, mouseY - 80); // Left Player Left Glove fill(200, 0, 0); rect(mouseX - 15, mouseY - 80, 10, 10); //Room //Second Layer Wall (For game movement to overlap charcter so it look like hes in the game) //Left side Wall noStroke(); fill(0, 0, 180); rect(0, 0, 80, 325); //Top Side Wall fill(0, 0, 180); rect(0, 0, 400, 40); //Right Side wall fill(0, 0, 180); rect(320, 0, 80, 325); //Floor Seocnd Layer fill(180, 180, 180); rect(0, 325, 400, 80); //Outlit fill(255); rect(30, 290, 20, 30); //Arcade noStroke(); //Arcade Cab Main Body Top fill(#F08411); rect(80, 80, 240, 60); //Arcade Cab Main Body Left fill(#F08411); rect(80, 80, 40, 320); //Arcade Cab Main Body Bot fill(#F08411); rect(80, 270, 240, 280); //Arcade Cab Main Body Right fill(#F08411); rect(280, 80, 40, 320); //Front Of Controller Desk fill(#DB2716); rect(70, 340, 260, 20); //Left Corner of Controller fill(#FA4F3F); triangle(80, 325, 70, 340, 80, 340); //Right Corner of Controller fill(#FA4F3F); triangle(320, 325, 330, 340, 320, 340); //Top Of Controller Desk fill(#FA4F3F); rect(80, 325, 240, 15); //Top Slope fill(#FC741F); rect(80, 80, 240, 30); //Left Corner Slope fill(#FC741F); triangle(60, 80, 80, 80, 80, 110); //Right Corner Slope fill(#FC741F); triangle(320, 80, 320, 110, 340, 80); //Arcade Very Top fill(#F06711); rect(60, 40, 280, 40); //Static Right Player //Right Player ellipseMode(CENTER); //Right Player Head fill(0); ellipse(240, 190, 20, 20); //Right player Torso stroke(0); line(240, 200, 240, 230); //Right PLayer Left Leg stroke(0); line(240, 230, 220, 260); //Right PLayer Right Leg stroke(0); line(240, 230, 260, 260); //Right Player Left Leg stroke(0); line(240, 210, 220, 210); //Right Player Left Glove fill(50, 200, 50); rect(220, 204, 10, 10); //Right Player Right Arm stroke(0); line(240, 210, 260, 210); //Right Player Wrist stroke(0); line(260, 210, 260, 220); //Right Player Right Glove fill(50, 200, 50); rect(255, 220, 10, 10); //Game Title //Letter G Top stroke(0); line(150, 50, 170, 50); //Letter G Left stroke(0); line(150, 50, 150, 70); //Letter G Bot stroke(0); line(150, 70, 170, 70); //Letter G Right stroke(0); line(170, 70, 170, 60); //Letter G Center stroke(0); line(170, 60, 160, 60); //Letter A Top stroke(0); line(180, 50, 200, 50); //Letter A Left stroke(0); line(180, 50, 180, 70); //Letter A Mid stroke(0); line(180, 60, 200, 60); //Letter A Right stroke(0); line(200, 70, 200, 50); //Letter M Left stroke(0); line(210, 50, 210, 70); //Letter M Mid stroke(0); line(220, 50, 220, 70); //Letter M Right stroke(0); line(230, 50, 230, 70); //Letter M Top stroke(0); line(210, 50, 230, 50); //Letter E Top stroke(0); line(240, 50, 260, 50); //Letter E Mid stroke(0); line(240, 60, 260, 60); // Letter E Bot stroke(0); line(240, 70, 260, 70); //Letter E Left stroke(0); line(240, 50, 240, 70); //Outlit //Outlit 1 Left Hole fill(0); rect(32, 295, 3, 5); //Outlit 1 Right Hole fill(0); rect(44, 295, 3, 5); //Outlit 1 Mid Hole fill(0); rect(37, 305, 5, 5); //Arcade Controller ellipseMode(CENTER); noStroke(); //Stick Dust Wash fill(#8E7572); ellipse(150, 332, 28, 10); //Stick Shaft Move Mouse To move Stick fill(0); quad(148, 332, 152, 332, mouseX, mouseY, mouseX - 2, mouseY - 2); noStroke(); ellipseMode(CENTER); //Ball Top moves With Stick fill(200, 0, 0); ellipse(mouseX, mouseY, 20, 20); //Ball Top Glair Moves With Stick fill(#F26558); ellipse(mouseX - 2, mouseY - 5, 10, 10); //Button Bot Left fill(80); ellipse(200, 335, 10, 5); //Button Top Left fill(80); ellipse(200, 329, 10, 5); //Button 2nd Bot fill(80); ellipse(212, 335, 10, 5); //Button 2nd Top fill(80); ellipse(212, 329, 10, 5); //Button 3rd Bot fill(80); ellipse(224, 335, 10, 5); //Button 3rd Top fill(80); ellipse(224, 329, 10, 5); //Button 4th Bot fill(80); ellipse(236, 335, 10, 5); //Button 4th Top fill(80); ellipse(236, 329, 10, 5); }