// Light Cycle // // by Michael Pereira // void setup() { size(400,400); } void draw() { // Draw background ========================================================================= background(30,40,80); // Draw buldings black fill(0); rect(90,70,50,150); rect(100,20,20,50); rect(60,150,40,70); rect(180,150,40,70); rect(220,190,20,30); rect(290,80,40,140); rect(330,180,20,40); // Draw buildings grey fill(60); rect(0,120,60,100); rect(120,120,60,100); rect(240,140,80,100); rect(350,150,50,70); // Draw road fill(140,140,180); rect(0,220,400,400); // Draw road lights fill(0,255,200); rect(300,280,60,20); rect(190,280,60,20); rect(80,280,60,20); rect(0,280,30,20); // Draw Light Bike shapes ================================================================== // Draw light bike body noStroke(); fill(255,255,255); //white bottom of bike rect(mouseX-40,270,90,30); fill(0,mouseY,225); // colour for bike. moving mouse up and down changes colour. ellipse(mouseX,270,100,50); // This ellipse lines up with the mouse. // Draw light bike tires ellipse(mouseX-40,290,40,40);// Tires and window need to be offset from the mouse. ellipse(mouseX+40,295,30,30); fill(0,0,0); ellipse(mouseX-40,290,30,30); ellipse(mouseX+40,295,20,20); // Draw window ellipse(mouseX-20,265,50,20); fill(0,mouseY,225); rect(mouseX-10,250,30,30); }