void setup(){
//Frame Rate is set
frameRate(30);
//Rectangle Draw Mode is set
rectMode(CORNER);
// Screen Size is set
size(400, 400);
}
// Main draw function
void draw(){
//Screen Background Colour
background(0);
//Stars
fill(250); // Star colour set to white
ellipse(390, 160, 10, 10); /////////////////////////////////////
ellipse(361, 110, 10, 10); // //
ellipse(297, 60, 10, 10); // //
ellipse(210, 10, 10, 10); // Star Positions //
ellipse(162, 133, 10, 10); // //
ellipse(333, 222, 10, 10); // //
ellipse(45, 60, 10, 10); // //
ellipse(90, 160, 10, 10); // //
ellipse(130, 60, 10, 10); /////////////////////////////////////
//Ground
fill(51, 25, 0); // Ground colour set to brown
ellipse(200, 400, 500, 100); //Ground size and position
//Robot Parts, All parts follow the mouses x position
//Neck
fill(100); //Robot neck colour set to grey
rect(282 + mouseX - 300, 180, 30, 40); // Robot neck size and postion
//Head Part 2
fill(100); // Head part 2 colour set to grey
rect(257 + mouseX - 300, 130, 84, 50);// Head part 2 size and position
//Left Antenna
fill(100); // Left antenna colour set to grey
triangle(257 + mouseX - 300, 165, 257 + mouseX - 300, 145, 230 + mouseX - 300, 155); // Left antenna size and position
//Right Antenna
fill(100); // Right antenna colour set to grey
triangle(341 + mouseX - 300, 165, 341 + mouseX - 300, 145, 370 + mouseX - 300, 155); // Right antenna size and position
//Head Main
fill(100); // Main head colour set to grey
rect(264 + mouseX - 300, 120, 70, 70); // Main head size and position
//Face
fill(255); //Colour of facial features set to red
ellipse(mouseX + 18, 140, 10, 10); //Right eye
ellipse(mouseX - 20, 140, 10, 10); //Left eye
rect(mouseX - 20, 170, 40, 5); //Mouth
//Left Leg
fill(100); //Left leg colour set to grey
rect(265 + mouseX - 300, 300, 20, 90); //Leg size and location
//Right Leg
fill(100); //Right leg colour set to grey
rect(315 + mouseX - 300, 300, 20, 90);
//Right foot
fill(100); //Right foot colour set to grey
rect(315 + mouseX - 300, 380, 30, 10); // Right foot size and position
//Left foot
fill(100); //Left foot colour set to grey
rect(255 + mouseX - 300, 380, 30, 10); //Left foot size and position
//Right Arm
fill(100); //Right arm colour set to grey
rect(350 + mouseX - 300, 230, 60, 30); //Right arm size and position
//Left Arm
fill(100); //Left arm colour set to grey
rect(190 + mouseX - 300, 230, 60, 30);//Left arm size and position
//Left Hand and Left Hand Hole
fill(100); //Left hand colour set to grey
ellipse(185 + mouseX - 300, 245, 50, 50); //Left hand size and position
fill(0); //Left hand hole colour set to black
ellipse(173 + mouseX - 300, 245 , 30, 30); //left hand hole size and position
//Right Hand and Right Hand Hole
fill(100); // Right hand colour set to grey
ellipse(420 + mouseX - 300, 245, 50, 50);// Right hand size and position
fill(0); //Right hand hole colour set to black
ellipse(432 + mouseX - 300, 245, 30, 30); //Right hand hole size and position
//Body and Body Features
fill(100); //Main body colour set to grey
rect(250 + mouseX - 300, 200, 100, 150); //Main body size and position
rect(260 + mouseX - 300, 220, 80, 120); //Body rectangle size and position
fill(250, 250, 200); // Light on body colour set to yellowish white
rect(270 + mouseX - 300, 240, 60, 10); // Light on body size and position
fill(250, 0, 0); // Button on body colour set to red
rect(275 + mouseX - 300, 255, 10, 10); // Button size and position
fill(250, 250, 0);// Button on body colour set to yellow
rect(295 + mouseX - 300, 255, 10, 10);// Button size and position
fill(0, 250, 0);// Button on body colour set to green
rect(315 + mouseX - 300, 255, 10, 10);// Button size and position
}; //End of Main Draw Function
//When the mouse is clicked
void mousePressed(){
//Frame Rate
frameRate(1);
// Face changes
fill(250, 0, 0); //Facial features colour and lazers set to red
ellipse(mouseX + 18, 140, 10, 10); //Right eye size and position
ellipse(mouseX - 20, 140, 10, 10); //Left eye size and position
rect(mouseX - 20, 170, 40, 5); //Mouth size and position
triangle(mouseX - 30, 133, mouseX - 30, 128, mouseX - 15, 133); //Left eyebrow size and position
triangle(mouseX + 30, 133, mouseX + 30, 128, mouseX + 15, 133); //Right eyebrow size and position
//Lazers
triangle(470 + mouseX - 350, 255, 470 + mouseX - 350, 235, mouseX + 8, mouseY + 8); //Right Lazer
triangle(235 + mouseX - 350, 255, 235 + mouseX - 350, 235, mouseX + 8, mouseY + 8); //Left Lazer
//Print Warning Message
println("DONT TOUCH ME!!!");
println("*ZAP ZAP*");
} //End of Function