//Seashore //Mermaid sitting on a rock by the seaside. On mouse down, tail moves. Move mouse up and down to comb the mermaid's hair and movr the tides. //Leann Sterling void setup() { size(400, 400); rectMode(CENTER); ellipseMode(CORNERS); noStroke(); } void draw() { //sky background(212, 230, 252); //clouds fill(255, 255, 255, 150); ellipse(175, 10, 255, 60); ellipse(220, 35, 295, 80); ellipse(295, 75, 360, 110); ellipse(255, 95, 325, 135); ellipse(215, 120, 280, 145); //shore fill(250, 246, 230); rect(200, 300, 400, 200); //main water fill(54, 193, 255); rect(260, 200, 280, 100); //moving water fill(54, 193, 255, 200); rect(350, mouseY+80, 800, 200); //small shore fill(250, 246, 230); triangle(150, 155, 120, 190, 210, 190); ellipse(133, 153, 170, 175); ellipse(165, 165, 177, 177); //tree fill(48, 162, 81); ellipse(-40, 30, 155, 225); ellipse(-40, -20, 165, 85); ellipse(135, -5, 150, 10); ellipse(160, 20, 170, 35); ellipse(159, 28, 170, 40); ellipse(145, 52, 157, 65); ellipse(125, 77, 157, 92); ellipse(134, 90, 155, 110); ellipse(138, 100, 153, 111); ellipse(145, 145, 160, 157); ellipse(145, 156, 157, 170); ellipse(140, 165, 155, 180); ellipse(135, 173, 150, 188); ellipse(110, 195, 127, 213); //behind rock, remove later ellipse(90, 213, 102, 225); ellipse(80, 213, 92, 227); ellipse(45, 220, 58, 233); ellipse(37, 220, 50, 233); ellipse(28, 218, 40, 230); ellipse(18, 213, 31, 225); ellipse(3, 208, 15, 220); ellipse(-5, 200, 8, 217); //smaller branches fill(166, 139, 106); triangle(95, 180, 115, 140, 106, 180); triangle(95, 135, 110, 155, 107, 162); triangle(13, 160, 25, 200, 40, 200); //darker leaves fill(11, 135, 125); ellipse(80, 120, 125, 150); ellipse(85, 140, 100, 155); ellipse(120, 130, 130, 140); ellipse(3, 145, 40, 180); ellipse(0, 165, 12, 178); ellipse(25, 142, 35, 152); ellipse(30, 147, 44, 160); //rocks fill(143, 153, 171); rect(70, 308, 140, 185); fill(128, 137, 153); ellipse(-30, 200, 23, 240); ellipse(12, 207, 52, 245); ellipse(112, 210, 150, 248); fill(143, 153, 171); rect(173, 330, 45, 140); fill(128, 137, 153); ellipse(170, 247, 205, 279); fill(71, 76, 85); rect(108, 338, 125, 125); fill(89, 96, 107); ellipse(35, 265, 65, 295); ellipse(108, 267, 135, 295); ellipse(125, 270, 155, 293); ellipse(147, 265, 175, 290); //mermaid fill(217, 183, 121); triangle(109, 190, 85, 190, 85, 220); fill(248, 232, 210); rect(94, 208, 3, 7); rect(105, 239, 4, 58); ellipse(83, 211, 110, 230); ellipse(83, 173, 103, 207); triangle(78, 210, 105, 210, 94, 250); triangle(94, 242, 80, 270, 105, 270); fill(22, 127, 57); triangle(90, 250, 76, 275, 134, 305); triangle(121, 294, 134, 305, 95, 335); fill(151, 237, 138); ellipse(75, 315, 100, 335); ellipse(96, 325, 115, 353); triangle(80, 317, 87, 335, 55, 340); triangle(98, 330, 110, 352, 75, 360); fill(248, 232, 210); triangle(108, 265, 103, 265, 104, 275); triangle(103, 263, 105, 265, 100, 272); fill(217, 183, 121); ellipse(90, 170, 110, 195); ellipse(76, 170, 98, 210); rect(85, 229, 17, 72); fill(201, 40, 62); rect(mouseX+12, mouseY, 4, 15); fill(248, 232, 210); rect(mouseX, mouseY, 22, 4); } void mousePressed() { frameRate(10); //rock fill(71, 76, 85); rect(108, 338, 125, 125); fill(89, 96, 107); ellipse(35, 265, 65, 295); ellipse(108, 267, 135, 295); ellipse(125, 270, 155, 293); ellipse(147, 265, 175, 290); //tail fill(22, 127, 57); triangle(90, 250, 76, 275, 160, 345); fill(151, 237, 138); ellipse(138, 340, 162, 365); ellipse(160, 333, 183, 357); triangle(137, 353, 162, 353, 153, 380); triangle(150, 345, 183, 345, 187, 370); //hand fill(248, 232, 210); triangle(108, 265, 103, 265, 104, 275); triangle(103, 263, 105, 265, 100, 272); //hair fill(217, 183, 121); rect(85, 229, 17, 72); }